{"id":8279,"date":"2025-12-10T11:30:21","date_gmt":"2025-12-10T11:30:21","guid":{"rendered":"https:\/\/lagaleriaroja.com\/?post_type=product&#038;p=8279"},"modified":"2026-03-27T06:01:05","modified_gmt":"2026-03-27T06:01:05","slug":"online-character-design-for-games-workshop-with-david-ko-2","status":"publish","type":"product","link":"https:\/\/lagaleriaroja.com\/en\/producto\/online-character-design-for-games-workshop-with-david-ko-2\/","title":{"rendered":"ONLINE || Character Design for games || WORKSHOP with David Ko."},"content":{"rendered":"<div dir=\"auto\">\n<div><strong>ONLINE || Character Design for games || WORKSHOP with David Ko.<\/strong><\/div>\n<div><\/div>\n<div>\n<div>\n<div><span style=\"color: #000000;\"><b>DATE<\/b>: 27, 28 &amp; 29 March, 2026.<br \/>\n<\/span><\/div>\n<\/div>\n<\/div>\n<\/div>\n<div><\/div>\n<div><strong>FORMAT<\/strong>:18 hours live class (6 hours each day) with combination of lectures, demos and feedback.<\/div>\n<div dir=\"auto\">\n<div>\n<div>\n<div><\/div>\n<div><b>SCHEDULE<\/b>: ( Madrid (Spain) time):<br \/>\nFriday, 27 March . 4:30pm to 7:30pm Break 07:30pm-08:00pm and from 8:00pm to 11:00 pm<br \/>\nSaturday, 28 March 4:30pm to 7:30pm Break 07:30pm-08:00pm and from 8:00pm to 11:00 pm<br \/>\nSunday. 29 March 4:30pm to 7:30pm Break 07:30pm-08:00pm and from 8:00pm to 11:00 pm<\/div>\n<\/div>\n<p><span style=\"color: #000000;\"><b>LANGUAGE<\/b> during the course: English.<\/span><\/p>\n<\/div>\n<div><b>Online platform<\/b>: Google Meet.<\/div>\n<\/div>\n<div dir=\"auto\"><b><u><span style=\"font-size: large;\">\u00a0<\/span><\/u><\/b><\/div>\n<div>\n<p><strong>ONLINE || Character Design for games || WORKSHOP with David Ko.<\/strong><\/p>\n<p><strong>DAY 1 \u2013 Understanding Character Design<\/strong><\/p>\n<p>\ud83d\udd39 Part 1 (4:30 PM \u2013 7:30 PM)<\/p>\n<p>Instructor introduction and course overview<\/p>\n<p>The role of a character designer in games<\/p>\n<p>Differences between character design in games, films, and animation<\/p>\n<p>What makes a good character design<\/p>\n<p>How to create character designs with strong silhouettes and embedded narratives<\/p>\n<p>\ud83d\udd39 Break (7:30 PM \u2013 8:00 PM)<\/p>\n<p>\ud83d\udd39 Part 2 (8:00 PM \u2013 11:00 PM)<\/p>\n<p>Gesture drawing within basic character sketch limitations<\/p>\n<p>Explanation of value levels<\/p>\n<p>Explanation of detail levels<\/p>\n<p>Explanation of shape language<\/p>\n<p>If time allows, a simple demo will be shown<\/p>\n<p><strong>DAY 2 \u2013 Portfolio Strategy &amp; Concept Art Process<\/strong><\/p>\n<p>\ud83d\udd39 Part 1 (4:30 PM \u2013 7:30 PM)<\/p>\n<p>[Session 1] Effective Portfolio Strategy<\/p>\n<p>Understanding character art requirements in the game industry<\/p>\n<p>Genre-specific concept strategies (RPG, FPS, MOBA, etc.)<\/p>\n<p>Talent preferences of different game studio.<\/p>\n<p>Benefits of having a portfolio with a clear IP goal<\/p>\n<p>[Session 2] Character Art from a Developer\u2019s Perspective<\/p>\n<p>Analysis of good\/bad design examples<\/p>\n<p>Artist mindset &amp; essential skill sets<\/p>\n<p>[Session 3] Overview of the Concept Art Process<\/p>\n<p>Reference gathering and narrative setup<\/p>\n<p>Silhouette &amp; proportion experiments<\/p>\n<p>Style guides and technical constraints<\/p>\n<p>Color\/material callouts, paint overs<\/p>\n<p>\ud83d\udd39 Break (7:30 PM \u2013 8:00 PM)<\/p>\n<p>\ud83d\udd39 Part 2 (8:00 PM \u2013 11:00 PM) (3 hours)<\/p>\n<p>Live demo session based on the above process<\/p>\n<p>Character demonstration<\/p>\n<p><strong>DAY 3 \u2013 Finalizing Character &amp; Feedback<\/strong><\/p>\n<p>\ud83d\udd39 Part 1 (4:30 PM \u2013 7:30 PM)<\/p>\n<p>weapon design for characters worked on the previous day<\/p>\n<p>Showcasing a material callout sheet for collaboration with 3D artists<\/p>\n<p>\ud83d\udd39 Break (7:30 PM \u2013 8:00 PM)<\/p>\n<p>\ud83d\udd39 Part 2 (8:00 PM \u2013 11:00 PM)<\/p>\n<p>Participant portfolio review (based on workshop content)<\/p>\n<p>Real-time feedback using paint-over methods<\/p>\n<p>Q&amp;A and workshop conclusion<\/p>\n<p>&nbsp;<\/p>\n<\/div>\n<div>\n<div dir=\"ltr\">\n<div>\n<div>\n<div>\n<div>\n<p><b><u><span style=\"font-size: large;\">*Frequent questions:<\/span><\/u><\/b><\/p>\n<p>What happens if I can&#8217;t see the classes live one day?<\/p>\n<p>\u2022 No problem. All classes are live but will also be recorded and posted on our platform. So you can see them whenever you want throughout the duration of the course. This means that if you cannot attend your class live at the stipulated time, you will be able to see them on the platform until the end of the course. These video-classes posted on the platform can be viewed unlimitedly during the duration of the course but cannot be copied or downloaded. They can also be viewed for 6 months once the course is over.<\/p>\n<p>When can I see the classes I did not attend live?<\/p>\n<p>\u2022 24-hour access to the virtual platform where you can consult all the information or documentation of the course, access all the classes that have already been taught or the proposed exercises. When, where and at the rate you want.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div><\/div>\n<div><strong>*For any question, do not hesitate to contact us at the email: info@lagaleriaroja.com<\/strong><\/div>\n","protected":false},"excerpt":{"rendered":"<div dir=\"auto\">\n<div><strong>ONLINE || Character Design for games || WORKSHOP with David Ko.<\/strong><\/div>\n<div><\/div>\n<div>\n<div>\n<div><span style=\"color: #000000;\"><b>DATE<\/b>: 27, 28 &amp; 29 March, 2026.<br \/>\n<\/span><\/div>\n<\/div>\n<\/div>\n<\/div>\n<div><\/div>\n<div><strong>FORMAT<\/strong>:18 hours live class (6 hours each day) with combination of lectures, demos and feedback.<\/div>\n<div dir=\"auto\">\n<div>\n<div>\n<div><\/div>\n<div><b>SCHEDULE<\/b>: ( Madrid (Spain) time):<br \/>\nFriday, 27 March . 4:30pm to 7:30pm Break 07:30pm-08:00pm and from 8:00pm to 11:00 pm<br \/>\nSaturday, 28 March 4:30pm to 7:30pm Break 07:30pm-08:00pm and from 8:00pm to 11:00 pm<br \/>\nSunday. 29 March 4:30pm to 7:30pm Break 07:30pm-08:00pm and from 8:00pm to 11:00 pm<\/div>\n<\/div>\n<p><span style=\"color: #000000;\"><b>LANGUAGE<\/b> during the course: English.<\/span><\/p>\n<\/div>\n<div><b>Online platform<\/b>: Google Meet.<\/div>\n<\/div>\n<div dir=\"auto\"><b><u><span style=\"font-size: large;\">\u00a0<\/span><\/u><\/b><\/div>\n<div>\n<p><strong>ONLINE || Character Design for games || WORKSHOP with David Ko.<\/strong><\/p>\n<p><strong>DAY 1 \u2013 Understanding Character Design<\/strong><\/p>\n<p>\ud83d\udd39 Part 1 (4:30 PM \u2013 7:30 PM)<\/p>\n<p>Instructor introduction and course overview<\/p>\n<p>The role of a character designer in games<\/p>\n<p>Differences between character design in games, films, and animation<\/p>\n<p>What makes a good character design<\/p>\n<p>How to create character designs with strong silhouettes and embedded narratives<\/p>\n<p>\ud83d\udd39 Break (7:30 PM \u2013 8:00 PM)<\/p>\n<p>\ud83d\udd39 Part 2 (8:00 PM \u2013 11:00 PM)<\/p>\n<p>Gesture drawing within basic character sketch limitations<\/p>\n<p>Explanation of value levels<\/p>\n<p>Explanation of detail levels<\/p>\n<p>Explanation of shape language<\/p>\n<p>If time allows, a simple demo will be shown<\/p>\n<p><strong>DAY 2 \u2013 Portfolio Strategy &amp; Concept Art Process<\/strong><\/p>\n<p>\ud83d\udd39 Part 1 (4:30 PM \u2013 7:30 PM)<\/p>\n<p>[Session 1] Effective Portfolio Strategy<\/p>\n<p>Understanding character art requirements in the game industry<\/p>\n<p>Genre-specific concept strategies (RPG, FPS, MOBA, etc.)<\/p>\n<p>Talent preferences of different game studio.<\/p>\n<p>Benefits of having a portfolio with a clear IP goal<\/p>\n<p>[Session 2] Character Art from a Developer\u2019s Perspective<\/p>\n<p>Analysis of good\/bad design examples<\/p>\n<p>Artist mindset &amp; essential skill sets<\/p>\n<p>[Session 3] Overview of the Concept Art Process<\/p>\n<p>Reference gathering and narrative setup<\/p>\n<p>Silhouette &amp; proportion experiments<\/p>\n<p>Style guides and technical constraints<\/p>\n<p>Color\/material callouts, paint overs<\/p>\n<p>\ud83d\udd39 Break (7:30 PM \u2013 8:00 PM)<\/p>\n<p>\ud83d\udd39 Part 2 (8:00 PM \u2013 11:00 PM) (3 hours)<\/p>\n<p>Live demo session based on the above process<\/p>\n<p>Character demonstration<\/p>\n<p><strong>DAY 3 \u2013 Finalizing Character &amp; Feedback<\/strong><\/p>\n<p>\ud83d\udd39 Part 1 (4:30 PM \u2013 7:30 PM)<\/p>\n<p>weapon design for characters worked on the previous day<\/p>\n<p>Showcasing a material callout sheet for collaboration with 3D artists<\/p>\n<p>\ud83d\udd39 Break (7:30 PM \u2013 8:00 PM)<\/p>\n<p>\ud83d\udd39 Part 2 (8:00 PM \u2013 11:00 PM)<\/p>\n<p>Participant portfolio review (based on workshop content)<\/p>\n<p>Real-time feedback using paint-over methods<\/p>\n<p>Q&amp;A and workshop conclusion<\/p>\n<p>&nbsp;<\/p>\n<\/div>\n<div>\n<div dir=\"ltr\">\n<div>\n<div>\n<div>\n<div>\n<p><b><u><span style=\"font-size: large;\">*Frequent questions:<\/span><\/u><\/b><\/p>\n<p>What happens if I can&#8217;t see the classes live one day?<\/p>\n<p>\u2022 No problem. All classes are live but will also be recorded and posted on our platform. So you can see them whenever you want throughout the duration of the course. This means that if you cannot attend your class live at the stipulated time, you will be able to see them on the platform until the end of the course. These video-classes posted on the platform can be viewed unlimitedly during the duration of the course but cannot be copied or downloaded. They can also be viewed for 6 months once the course is over.<\/p>\n<p>When can I see the classes I did not attend live?<\/p>\n<p>\u2022 24-hour access to the virtual platform where you can consult all the information or documentation of the course, access all the classes that have already been taught or the proposed exercises. When, where and at the rate you want.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div><\/div>\n<div><strong>*For any question, do not hesitate to contact us at the email: info@lagaleriaroja.com<\/strong><\/div>\n","protected":false},"featured_media":8280,"comment_status":"open","ping_status":"closed","template":"","meta":{"_acf_changed":false},"product_brand":[],"product_cat":[96],"product_tag":[],"class_list":{"0":"post-8279","1":"product","2":"type-product","3":"status-publish","4":"has-post-thumbnail","6":"product_cat-workshops-online","8":"first","9":"instock","10":"virtual","11":"taxable","12":"purchasable","13":"product-type-simple"},"acf":[],"_links":{"self":[{"href":"https:\/\/lagaleriaroja.com\/en\/wp-json\/wp\/v2\/product\/8279","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lagaleriaroja.com\/en\/wp-json\/wp\/v2\/product"}],"about":[{"href":"https:\/\/lagaleriaroja.com\/en\/wp-json\/wp\/v2\/types\/product"}],"replies":[{"embeddable":true,"href":"https:\/\/lagaleriaroja.com\/en\/wp-json\/wp\/v2\/comments?post=8279"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/lagaleriaroja.com\/en\/wp-json\/wp\/v2\/media\/8280"}],"wp:attachment":[{"href":"https:\/\/lagaleriaroja.com\/en\/wp-json\/wp\/v2\/media?parent=8279"}],"wp:term":[{"taxonomy":"product_brand","embeddable":true,"href":"https:\/\/lagaleriaroja.com\/en\/wp-json\/wp\/v2\/product_brand?post=8279"},{"taxonomy":"product_cat","embeddable":true,"href":"https:\/\/lagaleriaroja.com\/en\/wp-json\/wp\/v2\/product_cat?post=8279"},{"taxonomy":"product_tag","embeddable":true,"href":"https:\/\/lagaleriaroja.com\/en\/wp-json\/wp\/v2\/product_tag?post=8279"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}